Gaming

I have extensive experience in mobile gaming ranging from classic devices to iOS and Android.

My responsibilities within the gaming space ranged from optimization, UI/UX design, tooling, 2d/3d art, and prototyping.

Lucky Slots

Contributions:

  • Created templates for each unique machine type.

  • Created scripts to package and process assets from provided templates.

  • Optimized the animation pipeline to be standardized with an acceptable amount of flexibility for the art team.

  • Created UI and win effects

  • Created a VR prototype to pitch for physical slot machines

  • Packaged and transferred the pipeline to an offsite team for continued production

NFL Shuffle

and

MLB Full Deck

Contributions:

  • Built auto-trim centering image tooling to automatically process hundreds of player images.

  • Built templates and tooling for outputting screen data for implementation

  • Created Unity prototype for NFL Shuffle

  • Collaborated with UI/UX and Designers to finalize visual execution.

Alien Family

Contributions:

  • Overhauled animation and export pipeline

  • Created optimization tools and processes to manage memory footprint

  • Collaborated with design on expansion of world and features

Puzzle Quest 2

Contributions:

  • Ported artwork from Xbox to Windows phone and maintained the look and feel of the original.

  • Built scripts to deconstruct existing assets into usable parts.

  • Created template files to create new layouts.

  • Built export scripts to package files and data for engineering.

  • Created new UI assets to convert from gamepad to touch interface.

As well as contributing to these projects

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